Saat Sammaan

The Seven Honours

Pronunciation: saT sah-MAHN

Term for People: Samma, Samai

Names for Groups: Mula, Prajaa, Castes, Samooh

Masks: Veils, Headscarves, Dupatta, Wooden Masks

Most Popular Event: Purnima Festival

Past conquerors once took over Saat Sammaan, refined the use of crystomancy and imposed a controlled caste system to allow the Samma to survive the explosive whims of Miasma Monsoons and Creatures alike. These great works have birthed a city unlike any other – it is built on a Riftline, disguising it from many Great Beasts and the rolling Miasma that oft floods the region. The Rift sequesters beings known as the Djinn – creatures that are both there and not-there, an entire community just beyond the veil. This leads many to dub Saat Sammaan as a city of ghosts and spirits, with stories and songs performed to appease their spectral neighbours.

The reality of the Samma is that of responsibility and order – Samma are born into castes and change ranks depending upon their aptitude. The Crowns are the leaders, tacticians and wise-men; each crown leads a Mula, a cell of people that can function as a specialist unit or crew. The Crowns are followed by The Domes – ritualists, scholars and the crystal artificers who record lore and command excursions. Battle Mages and Warriors, known as the Arms, famed for wearing threatening bright colours, uphold the defences of Saat Sammaan. The Gut caste (farmers, medics, alchemists and merchants) keep the populace fed and healthy. The Shank (messengers, crafters and menial workers) toil away for the benefit of all Samai. The Bases are the caste that walk the Rift, keeping peace with the Djinn and acting as justices. Samma individuals can change their cast by proving their worth via challenges to test their Nischay or resolve. Despite the rigidity of the castes and the kaleidoscope between worlds, Saat Saamaan enjoys a steady rate of survival and a thriving society, with regular festivals and widespread education. Everything has its use, every person their purpose. Likewise, peace gives time for moral introspection, with most Samma believing in limiting suffering – they will not display conquests and will regularly observe rites and burials for even the most hated of enemies.