Rules

You can get a pdf of the latest rules in use at Origin LRP games here. If you have any queries regarding the rules you can get in touch via our facebook page, discord or by emailing originlrp@gmail.com

Loremaster Skillset: Crafter

For every Loremaster Expert Skillset purchased, the character gains a stack of the Research Skill (See Stacked Abilities)

Mend (See Stacked Abilities)

Evaluate (See Stacked Abilities)

Craft (The Crafter Skill can be taken multiple times at both character generation and as character progression so the Player can achieve more than one area of expertise.) Crafters must choose an area of expertise in which to specialise; these include Smithing, Glasswork, Masonry, Tailor, Toolmaker and Carpenter. 

Monster parts are regularly used in the pursuit of all these skills. The Craft skill allows the recognition of forgeries or fake items within the crafter’s realm of expertise after 10 minutes of careful studying of an object. This skill also allows insight into how an object might be constructed or replicated, and how to dismantle an object. Crafters can use this skill once per day to experiment with and find out the properties of materials relevant to their specialist areas, or use that knowledge to create an item or object. Please see your Player Primer for more details on specific crafting techniques and Land-specific specialties and blueprints. If research or crafting time is interrupted before completion, it may be restarted again within 15 minutes, or abandoned if a time longer than 15 minutes elapses. Any interruption may have negative effects on your research. Crafters can spend 10 minutes once per day to repair a shattered item, armour or weapon. The item will not be usable whilst the repair is being conducted.